Starting a fundraiser doesn't have to take long. With the right order you can go from idea to first sale in about a week. Here's the checklist.
Day 1–2: Decide and apply
- Set a goal. An amount and what the money is for.
- Appoint a contact person with access to the group's Swish number.
- Apply. Fill in the form — it takes under five minutes.
Day 2–3: Get the store
Within 1–2 days your store is ready, with the full range and a personal sales link for each member. No stock, no start-up costs.
Day 3–4: Prepare the sellers
- Hand out the sales links to everyone.
- Write a short message everyone can paste when they share.
- Set a deadline — 4–6 weeks usually works best.
Day 5–7: Launch
- Everyone shares their links the same day — a joint start builds momentum.
- Spread across several channels: chat, social media, family and friends.
- Follow up. Share how it's going toward the goal after a few days.
Remember
- Customers Swish directly to the group — you keep 35%.
- No cash handling, no stock, no start-up cost.
- Remind people at halftime for a new peak in sales.
Ready to start?
See how it works for teams, classes and associations, or apply now and you're up and running within a week.
